Preparation
This is an advanced piece, I mean there are no hard to do techniques,
but this kind of work requires a lot of good taste, some color
experience and casting shadows knowledge. So I do not recommend this
tutorial for beginners. I’ll skip basic pointers and go straight to the
main point. Basically, I want you to get the idea of how to create an
illustration like this and follow your own way with these effects.
Before we start, I wanted to show you how the concept changed during the whole session:
- This first image below is the main concept, that I planned. It’s the first idea that came to my head: an energy ball with lots of shine lines around it.
- While searching images I accidentally found an image of a man in a very cool position, which came from 123rf.com, so I thought this must be used here. So I put him there and wanted to make an illusion that this man is creating all the energy.
- The first plans were done and I started to work on this project. During the process this concept somehow lacked dynamics, so I decided to rotate the whole piece.
- Finally, when I had no idea how this energy ball could look like, and this took me some time before I came up with the final idea, I rejected the ball and went into energy touch only for this man.
So you see each project changes when you work on it, so before you
get into this tutorial remember to work flexible, not everything needs
to look the same way as you planned. Take your time and use your
imagination.
Step 1
Before we start, you need to know that the shining effects work best
on a black background. The darker the background is, the more visible
and contrasted shine you will achieve. So I started with a black
background of the canvas around 900px by 1100px (this should work for
you fine).
Step 2
Now is the first hard part, searching for the right image. I know
many people are unhappy with buying pictures, but well, the truth is: if
you want good quality, you need to pay for it. I’ve nothing against
free stock photos, if you have the time to search for a good image among
mixed quality free pictures it’s OK.
Anyway, if you have the right image, then extract the person
(or object) from the image of your choice. The biggest problem of all
cut-outs is always the hair. But, as you can see in the image below, I
had a short haired man. In this case I simply used the Pen Tool to deal
with short hair. And because we have a black background in our main
project document, we can easily blend this black hair with the
background. To do this I used the Burn Tool with Range set to Midtones
and burned the hair edges a little.
Step 3
Now, in the Layers Palette I added two adjustment layers: Levels and
Gradient Map to make a better blending between this person and the black
background. I used a gradient from black to white and set the Gradient
Map layer’s Blending Mode to Soft Light, then lowered the Opacity just a
touch.
Step 4
OK, next we’ll create ground. I used a Gradient Tool and on a new
layer created a radial gradient from white to transparent (as you see in
the first picture below). Then this big white dot needed some
perspective, so here I hit Command + T to Distort (second image below).
The dot was blurred using Gaussian Blur at around 40 pixel Radius.
Then I duplicated this blurred dot, stretched it a little bit (Command +
T) and made two more copies to enhance the ground effect. If necessary,
the opacities of these ground layers can be lowered just a touch. It
means that this surface shouldn’t be too bright, as this will kinda
destroy the concept of having the whole background black.
Step 5
Now, as you can see in the first image below, I started adding
shadows under the shoes. It’s not suppose to be great and totally pimped
shadow. I just needed to make an accent that this man is standing on
something. This always works pretty well, as you start to see how your
illustration is shaping up, even thought the shade will change, it’s
good to have it sketched.
To do the shadow I used a black brush with Flow set to 2% and
Hardness to 0%, then I slowly started creating it click by click (don’t
hold the left mouse button while doing this, as you may make a very ugly
kind of shadow that way). Individual brush clicks did the job just
fine.
Now let’s focus on the second image below. Something didn’t work for
me in this piece, so I decided to add the first dynamic touch to this
illustration, so I selected all the layers and used Command + T to
rotate them at a small angle (for now it looked kinda like a slip).
Step 6
I zoomed out and positioned this man and ground to the right. I kinda
wanted to avoid the center focus of illustration. Sometimes it’s good
to move the main object/person to the side, looks more dynamic and
original to me.
OK, then I decided that this position works perfectly for this piece
and started touching up shadows. Looking at this man it’s visible that
few sources of light hit him (for example his left hand shows that light
reaches it from left and right). So in this case I decided to give this
man a soft shadow, only underneath him by using the same technique as
previously.
I only want you to pay attention to his shoes which are the closest
objects to the ground. Shoes stick to the surface, this means they need
more shadow around them. The farther the objects are from the ground,
the more they start to disappear (and the shadow starts to soften, then
slowly vanish).
Step 7
As I was watching my illustration now, I felt like there are some
spots that are too bright, so I used the Burn Tool to enhance the shade
effect of the shoes. I also did some blending with the hand, as It
seemed too bright on the left side.
Step 8
Finally this man is ready. Now this illustration needs to look more
like one piece. So I did some overall color adjusting. I added a Curves
adjustment layer and then a Gradient Map with a Violet to Orange
gradient (picked from standard presets). Then I lowered the Opacity of
the Gradient Map to around 25-30% and changed its Blending Mode to Soft
Light. Both adjustment layers were set up to give this illustration a
yellowish touch (as I experimented and liked it).
Step 9
Now it looks like this man really belongs to this place, and that’s the thing we want. Next, I started all the light tricks.
Here is something abstract
that I prepared for this piece. So I opened these lights and dragged
them into the project while changing its Blending Mode to Linear Dodge.
It was put above all layers just not to get colorized by two previous
adjustment layers.
Now look at the process. As I already had these abstract lights, I
took the Burn Tool (Midtones) and burned parts of this piece that I
wanted to get rid of (2nd image below). Then many less of these lines
lasted, so I used a hard Eraser Tool to erase the rest of the disturbing
lines, which I didn’t want to see here (3rd image below). Finally I
added Image > Adjustments > Color Balance and adjusted this color
exactly for these three main lines (blue, green and yellow). I worked to
achieve cool, bright coloring for these lines.
This can be done for each line separately, but before that they need to be cut out into new layers.
Step 10
As I said, if you don’t have some color experience, this tutorial
will be difficult for you to follow. Now is the further part when I
repeated the same process as in the previous step. I created, erased,
separated new lines and added various colors.
Step 11
I was still into adding color light lines, and I want to show you
another example of flexible work. During this process I had many ideas
of how to connect and set these lines.
First I thought maybe a good idea would be to cross them and make
them in different positions (1st image below). This didn’t work out and I
decided to make all the lines almost parallel (2nd image below). So I
made it, and for some variation I added one green line that kinda
crossed the space, but it gave some depth to the illustration so I left
it be.
Step 12
Now I added some more brightness in places indicated below using soft
white brush. The new layer was created below the lines layers, as these
lines are half transparent (cause of the linear dodge mode), so
everything put below these lines is visible.
Step 13
I played around with these lines and achieved some cool results
(first image below). All done the same way as I showed previously.
Next I felt like this piece needs some more details going all around it and filling in some blanks. You can find some similar brushes to the ones I used for this. Experiment with various brushes in this step.
I picked one my grungy splatter brushes. Then found a nice dark color
(coming from the color that I used in light lines – in my case it
happened to be blue) and made a brush mark (second image below). Then I
brought up the selection of this brush mark and contracted it by 2
pixels by going to Select > Modify > Contract (third image below).
Next I hit Delete to get rid of the center brush part (forth image
below). Then I positioned it near a light blue line.
Step 14
Now as I had this brush mark placed correctly, I used a soft eraser
and erased disturbing parts. Then switching between the Burn Tool
(Midtones) and Dodge Tool (Highlights) I pimped out selected dark spots
of this brush mark.
When using the Burn Tool you actually darken the spot. When using the
Dodge Tool, you brighten it up. So I was very careful in this step, a
small overdo can destroy the idea.
So this process is just to show you how it works, the brush mark
in the first three images below are just an example. In the forth image
below you can see the brushes that I used originally.
Step 15
By the way we’re still with these brushes, pay attention to the
little pieces above the man’s head (first image below) and the ones near
his leg (second image below). Yes, they were made the same way as
previously. To do this you can even use some splatter brushes and follow
the same process.
Also pay attention to the second image below. I indicated a spot that
points to shadow. This shadow made an illusion that these little pieces
are in the air. So if you get more small pieces around the ground, you
can cast some shadows underneath them (but on the ground) and this will
give your effects more depth.
Step 16
Next to to add some sparkle to this illustration I decided to use a picture of sky
and cut the sun out of it. Then I desaturated this piece (second image
below) and set its Blending Mode to Linear Dodge and I erased all the
unnecessary parts around this sun (with the Eraser Tool). I also brought
up the Levels (Command + L) and enhanced the contrast. Then I used Burn
Tool (Midtones) to enhance the light effect and darken the rays (fourth
image below). Finally, I colored this sun using Hue/Saturation and
Color Balance, I made it green and then gave it a touch of yellow.
Step 17
The sun was resized down to a very small size, and at this size it
completely stops being recognizable as a shining sun. Now it’s just a
shining spot. I duplicated it many times and placed it in various spots.
By the way, I changed the color when it was necessary to make these
lights fit. To change colors I followed similar steps as before
(basically Hue/Saturation and when the tone was not fully satisfying I
pimped it with Color Balance).
Step 18
Moving forward I thought I’d use these nice clouds of this sky
to make some dust. So I opened the image and desaturated it. Then (as
previously) I used Levels (Command + L) to make the clouds stand out.
Next, I used a soft Eraser and got rid of unwanted parts (fifth image
below). Finally, I grabbed Burn Tool (Midtones) and made some touch-ups
to these clouds. I kinda separated them and brought them up more.
Step 19
I named these clouds "Dust" and changed the layer’s Blending Mode to
Linear Dodge. Then rotated them and placed them towards the lines
direction (as you can see in the image below).
I made a small comparison below, the whole illustration got a little bit smoother when I added this dust.
Step 20
So the illustration was almost finished, but the light lines were
still not blended enough with the model. I hit Command + A to select the
whole canvas, and then Command + Shift + C (copy merged) and Command + V
(paste). This way I made a duplicate of the whole image and put it on
top of all the layers.
Then while having this image selected, I went to Filter > Liquify
and as you can see in the first image below, I did some stretching using
the Forward Warp Tool (in Liquify filter). In the second image below
you can see how smooth and nice these lines were blended.
Step 21
As the final touch I wanted to give this piece a little more realism,
so I casted light reflections on this man’s clothes and skin. Each
arrow below has the color of the nearest line. For example, the first
orange arrow point of the shirt spot which should be affected by the
orange light line. So I gave an orange color to this spot, and so on
with the others.
To do that I made a new layer with the Blending Mode set to Color
(Soft Light in some cases works fine also), then I used a very soft
brush with proper color, and Voilà!
Conclusion
In the end you can give it a nice overall sharpen using highpass
filter, this will bring even more quality to your work. So I hope you
liked this piece, thanks for reading. The main purpose of this tutorial
was to show you a good direction in how to use these effects. So be
creative and try to discover your way of using them.
You can view the final image below or view a larger version here.
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